mrglam (
mrglam) wrote in
peterverse2016-05-24 01:02 am
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glam, meet your new best friend
With Armsmaster's death, Miss Militia is promoted to team captain. Even with the losses, however, the Protectorate ENE doesn't get new capes - all teams got hit hard by the last Endbringer attack, and even though it was by all accounts a major victory, it did not cause capes to start lining up to join.
Days pass, and winter hits Brockton Bay. It's pretty mild, as winters go, but it's enough to drastically reduce criminal activity. The heroes have an altercation with white supremacists the following week, but nothing much comes of it, as cape muscle seems to prefer to remain comfortable inside. Capes nationwide are somewhat subdued, perhaps as the aftermath of the victory against Behemoth. Nothing much seems to change, however - the Simurgh continues to fly around in her unpredictable pattern, Leviathan continues to be impossible to locate, lurking in the depths of the ocean. The public gets hopelessly contradictory information about what really happened during the fight from unofficial sources, secretly fed from official ones to make sure people don't jump to the right conclusions, and the topic loses its momentum.
And all of this completely fails to distract Sadde, who seems to not be getting better from the post-battle funk. Or, at least, not straightforwardly better. The depression and fatalism turn - maybe not completely, but at least a bit - into unease and anxiety, or perhaps stir craziness. It is, after all, true that, other than for class, Sadde doesn't really leave HQ a whole lot, not since they reached the comfortable position of being able to patrol from the comfort of the console - of, in fact, being more effective when doing that, for the average uneventful patrol.
Fatalism, depression, anxiety, and unease, all combined into a Sadde-shaped ball, are currently floating upside down in Lorica's workshop, failing to read a book while she fugues.
Days pass, and winter hits Brockton Bay. It's pretty mild, as winters go, but it's enough to drastically reduce criminal activity. The heroes have an altercation with white supremacists the following week, but nothing much comes of it, as cape muscle seems to prefer to remain comfortable inside. Capes nationwide are somewhat subdued, perhaps as the aftermath of the victory against Behemoth. Nothing much seems to change, however - the Simurgh continues to fly around in her unpredictable pattern, Leviathan continues to be impossible to locate, lurking in the depths of the ocean. The public gets hopelessly contradictory information about what really happened during the fight from unofficial sources, secretly fed from official ones to make sure people don't jump to the right conclusions, and the topic loses its momentum.
And all of this completely fails to distract Sadde, who seems to not be getting better from the post-battle funk. Or, at least, not straightforwardly better. The depression and fatalism turn - maybe not completely, but at least a bit - into unease and anxiety, or perhaps stir craziness. It is, after all, true that, other than for class, Sadde doesn't really leave HQ a whole lot, not since they reached the comfortable position of being able to patrol from the comfort of the console - of, in fact, being more effective when doing that, for the average uneventful patrol.
Fatalism, depression, anxiety, and unease, all combined into a Sadde-shaped ball, are currently floating upside down in Lorica's workshop, failing to read a book while she fugues.
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"I'm okay," he lies, even though he kinda leans a bit closer to her in response to the patting. She has such nice lips. Surely it's not bad of him to notice this. It's not like he's going to act on the desire to kiss her, this is completely the wrong situation for it, there'd need to be flirting and a whole leading into it, he'd be charming and all, and also he has a girlfriend so he won't actually do that.
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"She, uh... it turns out she was one of the heroes who fell to Behemoth, this last battle. She went to school with me," he answers in a murmur.
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"I don't really have a lot to say about it, though. It's mostly a knot of bad feelings and, and sadness about the unfairness of the world. How I wish there was something I could do." To prevent extra death, of course, and do better next time. There's some definite resolve there, in the background.
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(A part of him kinda wishes something bad would happen, like a mugger or something, so he'd be forced to use his power to help and then it wouldn't be his fault, and then another part screams at that first part that no that'd be awful what if she got hurt?)
He shrugs, trying to hide his thoughts. "I dunno if it's hard, I don't have a lot to compare it to, it's just- there. Always been. I want to help."
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And out of the bus they get.
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"So, as far as shopping goes, what's your vice?"
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